Got+Game?

2012 Teaching and Learning with Technology Conference, Mesa Community College Paul Elsner Library, LB142 May 15, 2012, 11:15am - 12:15pm


 * Session: "Got Game? Engaging, Motivating and Supporting Students with Game-Based Learning"**


 * Abstract:** Have you been playing the grade game and tired of hearing, "do I get a grade for this?" Game-based learning is an emerging technology and hot topic in Education right now. Join this session and explore how game-based learning can be used in learning allowing students to earn badges, experience points, and "win: the game.


 * Objectives**: Educators will explore the possibilities of game-based learning and the Flipped Classroom as a motivational tool to improve student performance and achievement. Educators will receive an overview of one tool that's available, 3D GameLab.


 * Importance:** Game-based learning is an emerging topic listed in the 2012 Horizon Report published by the New Media Consortium. It builds on the idea of the Flipped Classroom model, and provides a structured way if managing that model by holding students accountable for tasks. And, it's different!

Bill & Ted's Game Show Soundtrack Quest #1: Find two people in the room that you have not met and ask them, "What do you hope to get out of the session?" Quest #2: Directions for quest 2 will be handed to you after you have completed quest 1.

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 * Flipped Classroom & Gamification:**
 * Overview: The Flipped Classroom Infographic
 * 7 Things You Should Know About Flipped Classrooms
 * 7 Things You Should Know About Gamification
 * Flipped classroom + gamification = 3D Game Lab Popplet Quests
 * Pair/Share: How are you using or would like to use the flipped classroom and/or gamification in your courses?


 * Gaming It:**
 * 3D Game Lab
 * Canvas Gamification 101
 * Pinterest: ST4 Badges

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 * Pair/Share Alarm**

Party On!

**Resources for Further Information**

 * Articles:**
 * Five Best Practices for the Flipped Classrom Edutopia
 * The ‘Angry Birds’ Guide to Online Lesson Design Lessons about Course Design that we can learn from Angry Birds
 * Gamifying Homework This blog post from The Chronicle of Higher Education explores the idea that people will do anything for a virtual badge
 * Get Your Game On: How to Build Curriculum Units Using the Video Game Model Edutopia
 * Game-Based Learning Units for the Everyday Teacher Edutopia
 * How to Plan Instruction Using the Video Game Model Edutopi**a**
 * Webinar:**
 * Gameful Learning in Global Social Problems Webinar
 * Video:**
 * Daniel Pink: Drive Talk (RSA Animate) Based on his book, Daniel Pink talks about what motivates us at home and in the workplace.
 * Jane McGonigal: Gaming can make a better world TED Talk: Can we harness the power of gaming to solve the world's problems?